PELATIHAN PEMANFAATAN LIMBAH PRODUKSI MEBEL MENJADI ALAT PERMAINAN EDUKATIF DI DESA KARYAMUKTI KECAMATAN TOMO
Abstract
Alat Permainan Edukatif (APE) are tools made specifically in the form of media to help train and maximize children's growth and development, modified according to their age and level of growth and development. Game tools are all media used to satisfy children's play instincts. (Winata et al., 2019). The steps for implementing the community partnership program are as follows. (1) conducting observations with partners to identify partners' problems and needs (2) agreeing on priority problems for which solutions will be sought through service activities by the proposing team (3) arranging a schedule for implementing service activities for both partners (4) carrying out service activities for both partners (5) publishing service output results. APE distributors and furniture craftsmen can become providers of APE needs for PAUD and elementary school institutions as well as parents who need APE made from wood to help achieve the goals of providing early childhood education and achieving optimal learning goals. In the KKN program in Karyamukti Village, students have succeeded in designing and making several educational game tools (APE) which aim to increase children's interest in learning. Some of the results of making APE include intelligency stick, connecting word, and alphanumeric.